Category Archives: Gameplay

These posts are about how the game works.

Questions, questions, all about the questions…

So one of the important parts about the game are what kinds of questions are going to be asked and how will they be organized. Organizing the Questions The Trivial Pursuit model has questions broken up into categories based on … Continue reading

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Design Approach

So I decided to approach the project by thinking about the actual interaction flow and how the game would look, and then worry about all the behind the scenes stuff. Since I had a pretty good idea about how it … Continue reading

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Game Basics…

So here’s what I’m thinking about in terms of how the game works: 2-6 players (or teams) There is a game board with a track that users move along, starting at point A, moving to the end point B. Each … Continue reading

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The Genesis of the Game…

The idea for the game was born out of a desire to have a game that could be played at dinner parties which was simple, fun and quick. At the same time, I was interested in creating an application that … Continue reading

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