Category Archives: Design

These posts are primarily about the visual design of the game and it’s interaction design.

CSS3 Animation Goodness

Disclaimer: I’m sure that there are more efficient, cross browser ways of doing this, my intent is to simply share what worked for me… One of the great things about CSS3 is that it allows you to create dynamic transformations … Continue reading

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The Metaphor’s The Message…

Before getting into more of the design of the game, I wanted to work out what made sense in terms of a metaphor for the game / gameplay. My initial idea was that the iPad physically was about the same … Continue reading

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Setting up WebApp framework – the basics

Let me start off by saying that my intent here is to give some shortcuts and tips that I found were useful – not to provide a thorough or comprehensive overview of the technologies. So on we go: Setting Up … Continue reading

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Design Approach

So I decided to approach the project by thinking about the actual interaction flow and how the game would look, and then worry about all the behind the scenes stuff. Since I had a pretty good idea about how it … Continue reading

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Why a WebApp?

Well, the short answer is that I don’t want to learn Objective C in order to write a proper iOS app :¬D Since I’m already familiar with HTML / CSS / PHP / MySQL I figured why not just use … Continue reading

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